But the interim CEO led the redundancies. The common factor in all of this is the board. The CEO just does what the board are pushing for and sign off on. Ricky is bad and not a good man by any stretch of the imagination, but he was less bad 2/4/6 years ago for a bit. He’s just the hatchet (yes) man doing the business of the big shareholders.
The next CEO will likely be following the same play book. Without a change of board, it’s still an evil company. Ricky was just the fall guy that they bin off so naive folk buy into the fact it’s “all fixed, and back to old Unity”.
The great advise right now, is stay away from Unity. You have Godot, Armory3d, and hell, even Epic run Unreal Engine is better.
Usually[1], CEO’s exists mostly to be the public fall guy for the faceless board’s decisions, and those are mostly shaped by the shareholder’s unending drive for profit. The only real subtlety is whether that drive for profit is short or long term, which drives expansion policy.
[1] Certain high profile CEOs excepted, who have a lot of weight with the board’s direction because they founded the company or are considered too valuable to lose.
It’s a reference to monetary compensation often given to high level executives in large companies for when they leave for some reasons. Usually if the leaving is on a short short time frame as opposed to finding a new position they leave for voluntarily, although I don’t know that much about how they actually work.
Like the other reply said, it’s a bunch of money that high level execs are contractually guaranteed when they leave their job.
“So maybe stop doing that,” you say? I think these deals are in place before the person even starts work. It’s a part of the compensation package they are offered. It’s a recruiting tool, just like the overly high salaries and stock awards.
Was led. He left after the license fee catastrophe.
But the interim CEO led the redundancies. The common factor in all of this is the board. The CEO just does what the board are pushing for and sign off on. Ricky is bad and not a good man by any stretch of the imagination, but he was less bad 2/4/6 years ago for a bit. He’s just the hatchet (yes) man doing the business of the big shareholders.
The next CEO will likely be following the same play book. Without a change of board, it’s still an evil company. Ricky was just the fall guy that they bin off so naive folk buy into the fact it’s “all fixed, and back to old Unity”.
The great advise right now, is stay away from Unity. You have Godot, Armory3d, and hell, even Epic run Unreal Engine is better.
Too many people don’t understand this.
Usually[1], CEO’s exists mostly to be the public fall guy for the faceless board’s decisions, and those are mostly shaped by the shareholder’s unending drive for profit. The only real subtlety is whether that drive for profit is short or long term, which drives expansion policy.
[1] Certain high profile CEOs excepted, who have a lot of weight with the board’s direction because they founded the company or are considered too valuable to lose.
Wait he already left?
The parachutes don’t work if you stay on the plane.
What?
I think they were referring to golden parachutes.
What²?
It’s a reference to monetary compensation often given to high level executives in large companies for when they leave for some reasons. Usually if the leaving is on a short short time frame as opposed to finding a new position they leave for voluntarily, although I don’t know that much about how they actually work.
Like the other reply said, it’s a bunch of money that high level execs are contractually guaranteed when they leave their job.
“So maybe stop doing that,” you say? I think these deals are in place before the person even starts work. It’s a part of the compensation package they are offered. It’s a recruiting tool, just like the overly high salaries and stock awards.
Yeah. https://arstechnica.com/gaming/2023/10/unity-ceo-john-riccitiello-is-retiring-effective-immediately/
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