Well, i got some feedback, most creative people don’t find gimp good, they won’t switch.
Well dunno if it’s because gimp lacks good tool that ease up their workflow or because we teached them adobe suite.
During my art course it was : adobe suite and autocad with 3d max.
But i knew blender, gimp and scribus way before entering art school because i disagree with adobe’s licensing system and found it very expensive.
Imho, the current best creative software on linux is Blender. There is also Darktable and Rawtepee for light, contrast.
For inkscape, krita, i can’t compare, i never used adobe illustrator, nor corel drawer.
Scribus is good, almost perfect but it lacks a very important feature that i can’t replicate. Adobe Indesign is far more easier because of the guideline that tell ya this item is correctly aligned and has the same size.
Kdenlive, well featured but i find adding video effect easier on adobe premiere pro. And kdenlive had a lot stability issue, i lost my work several time and that’s how i learned to setup automated save.
Autocad easily outmatched freecad, there were a huge difference in functionnalities. I don’t know if it has changed since 10 years. It probably improved a lot.
I know this is probably tongue-in-cheek, but if you wanted the serious answer:
GIMP:
Non-destructive Editing (it’s coming real soon!)
Vector shapes, not bitmap
Smart objects
Full CMYK support
Full PSD support (for collaboration purposes), hahaha
KILL ALL FLOATING SELECTIONS
Kdenlive:
Well, I actually do use Kdenlive. I’m fine with Lightworks too, and Resolve on macOS. But it’s lacking finer color grading controls, the interface is inefficient (being fixed in a future release), hardware-based decoding/encoding needs to either exist or be improved.
And the other big reason is collaboration with other Adobe users.
We have Gimp and kdenlive. What else could you possibly need.
Edit: Just to clarify this was only a half serious comment
Well, i got some feedback, most creative people don’t find gimp good, they won’t switch.
Well dunno if it’s because gimp lacks good tool that ease up their workflow or because we teached them adobe suite.
During my art course it was : adobe suite and autocad with 3d max.
But i knew blender, gimp and scribus way before entering art school because i disagree with adobe’s licensing system and found it very expensive.
Imho, the current best creative software on linux is Blender. There is also Darktable and Rawtepee for light, contrast.
For inkscape, krita, i can’t compare, i never used adobe illustrator, nor corel drawer.
Scribus is good, almost perfect but it lacks a very important feature that i can’t replicate. Adobe Indesign is far more easier because of the guideline that tell ya this item is correctly aligned and has the same size.
Kdenlive, well featured but i find adding video effect easier on adobe premiere pro. And kdenlive had a lot stability issue, i lost my work several time and that’s how i learned to setup automated save.
Autocad easily outmatched freecad, there were a huge difference in functionnalities. I don’t know if it has changed since 10 years. It probably improved a lot.
I apologize for my english grammar.
I know this is probably tongue-in-cheek, but if you wanted the serious answer:
GIMP:
Kdenlive:
Well, I actually do use Kdenlive. I’m fine with Lightworks too, and Resolve on macOS. But it’s lacking finer color grading controls, the interface is inefficient (being fixed in a future release), hardware-based decoding/encoding needs to either exist or be improved.
And the other big reason is collaboration with other Adobe users.