My system reports that im using OpenGL 4.2: https://pastebin.com/uXu3BLxX But when i try to use that OpenGL vesion to write a program with it, it fails, the maximum version i can use for that is OpenGL 2.1, why does that happen?
My system reports that im using OpenGL 4.2: https://pastebin.com/uXu3BLxX But when i try to use that OpenGL vesion to write a program with it, it fails, the maximum version i can use for that is OpenGL 2.1, why does that happen?
is there a way to request glfw to use the software implementation (ps: yes, im using the same shitty computer)
Try compiling GLFW from source against GLX instead of EGL. If glxinfo is talking to a software implementation running on your system, I’d expect GLFW built to use GLX would use the same implementation on your computer.
im using the GLFW source code, and compiling it alongside my program, how i should compile it now?
GLFW_USE_WAYLAND
andGLFW_USE_OSMESA
turned off to get it to try to build against X11.GLFW_BUILD_DOCS
,GLFW_BUILD_EXAMPLES
,GLFW_BUILD_TESTS
CMAKE_INSTALL_PREFIX
if you don’t want to use the /usr/local default install path.make
andmake install
pkg-config --cflags --libs --static glfw3
to get this info as part of your own build process (in a Makefile, for example) or else require glfw3 as part of a cmake-based build, but you can read what’s generated in there if that program is not available to you for some reason. In case it’s helpful for comparison, what I get with a custom build of the static library version of glfw3 installed into /usr/local on a slightly old version of Ubuntu is output like-I/usr/local/include -L/usr/local/lib -lglfw -lrt -lm -ldl -lX11 -lpthread -lxcb -lXau -lXdmcp
but you may need something different for your particular configuration.Basically, something like this, probably, to do the compilation and get the flags to pass to g++:
wget 'https://github.com/glfw/glfw/releases/download/3.3.8/glfw-3.3.8.zip' unzip glfw-3.3.8.zip mkdir build cd build cmake -D GLFW_BUILD_DOCS=OFF -D GLFW_BUILD_EXAMPLES=OFF -D GLFW_BUILD_TESTS=OFF -D GLFW_USE_OSMESA=OFF -D GLFW_USE_WAYLAND=OFF -D GLFW_VULKAN_STATIC=OFF ../glfw-3.3.8 make make install pkg-config --cflags --libs --static glfw3
If you want to just compile a single cpp file after building and install, you can do something like
g++ main.cpp `pkg-config --cflags --libs --static glfw3` -lGL
it worked! thank you