Thanks for the kind works! It’s really appreciated
Thanks for the kind works! It’s really appreciated
Thanks mate! It has been a long road but we’ve finally got something that seems to work across a lot of different HWs, so it was time to pin it down into a release.
Yeah we definitely overlap a little with Kasm, our main focus is gaming with out of the box support for Steam, Proton and proper joypad with Rumble, Gyro and Acceleration (a first in Linux!).
Plus, as you said, we are 100% open source and community based, there’s no company behind us and no monetization whatsoever. 😉
I’m glad you like it! Have fun!
Thanks! The concept is fairly simple but it took me a long time to get to this point! 😅
What’s the killer feature of Lunas that’s missing from Rsync?
The devil is in the details: 800 on a single day.
I’m currently playing Batman Arkam Knight after buying at a huge discount last week. It works flawlessly on Deck and it looks gorgeous even on the small screen, the game is also great fun; absolutely recommended!
I agree that the most popular distro should work better out of the box, having said that, there are other distros that are more user focused and mostly noob friendly like VanillaOS, Nitrux and PopOS.
As for the Kubuntu+Nvidia issue we all know how hostile Nvidia is with Linux; I’m not sure we can blame the distro for that.
You can use a container that includes a vpn client like others mentioned OR you can have a container that uses the network of another container!
The basic idea is that you have a single openvpn/wireguard container and then you route all the other containers to use that network, see this stackoverflow post for more info.
The only downside of this solution is that you have to open the ports that you need in the vpn container.
That’s amazing! Does multiplayer works too?
I wonder what’s the Microsoft plan, first Halo now Gears it looks like they care about Steam Deck but why?
Others have asked for it and I guess some of it might even work given that WSL2 has GPU support. I’ll keep this issue updated as I get some progress on this front!