

So I think maybe that was it. I found this reddit thread and that nvenc cuda message seemed to mirror my logs. I uninstalled the AUR sunshine and just ran that guy’s wget/pacman commands and streaming just worked, 1080p 120FPS. Thanks for your help!


So I think maybe that was it. I found this reddit thread and that nvenc cuda message seemed to mirror my logs. I uninstalled the AUR sunshine and just ran that guy’s wget/pacman commands and streaming just worked, 1080p 120FPS. Thanks for your help!


Well if I can get it fixed I’ll let you know haha. Theoretically it should be possible, I just streamed some games at 120FPS on steam remote play flawlessly. So now just need to get it working on sunshine. Check back in a week or so haha


Well, I got steam remote play working and was able to get it working flawlessly. Ran Avalon Tainted Grail (relatively demanding game) at 120ish on both the local machine and streamed to my remote device. So it should just be something with Sunshine. Do you think I should just uninstall Sunshine and make a build of Apollo and see how that goes? I dug through Sunshine’s settings again and not seeing anything screaming out to me saying it’s wrong. Unfortunately I’m away from my PC right now so can’t get logs but I can post those later once I’m home.


Ah I see. This is my first Linux install so wasn’t aware I could just build it and run it. When googling people were just saying it wasn’t available on the AUR so I thought it was just a no go. I’ll try seeing if I can get something else to run


Isn’t that just the sunshine documentation? On the Apollo GitHub page you linked it says Linux version is in the works


I haven’t monitored system resources yet because the games I was testing I knew wouldn’t stress the system (Hades or something) and it worked perfectly on my windows build. I’ll try checking it out now though just to see.
What would you suggest for checking the network? Are you talking about like actual RFI or like a packet sniffer kind of thing?


Yeah it might be the same issue but not sure if it’ll be applicable. The OP mentions he’s running windows 11 so idk if the issue is the same. Unfortunately as far as I can tell remote play was just broken last time I tried it on arch hence when I’m trying sunshine. And Apollo doesn’t support Linux yet which is a bummer because I guess it’s better than sunshine?


Glad to hear that it should work, gives me some hope at least. The Thor is an android based handheld but yeah it should support higher framerates easy. Double checked all settings so it should just work. What I didn’t try is turning off game recording, will give that a go. Thanks!


If only I didn’t wear analog watches, Google
Fixed the issue, read my edit!