Yep, my original source got it wrong, confusing the two dissenting opinions
Yep, my original source got it wrong, confusing the two dissenting opinions
"What sense does it make to forbid selling to a 13-year-old boy a magazine with an image of a nude woman, while protecting a sale to that 13-year-old of an interactive video game in which he actively, but virtually, binds and gags the woman, then tortures and kills her?”
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They dropped verification cans. Instead you have to play an elder rift in diablo immortal to log in to SC3.
Notably, no nvme SSD required at any quality level. Just confirmation of what everyone knew already that you can eliminate loading screens without it. It just takes some heavy optimization.
There are plenty of games I thought were good but couldn’t get into, or games where I got distracted and fell off them. So I’ll limit this list to games where I got really far along and then made a conscious decision to stop.
Persona 4 Golden, at the start of the Golden content. I wanted to be done and it was too much to ask me to do another, even longer dungeon.
Zelda: The Wind Waker. I acknowledge it as a good game, but I just did not like sailing around.
Very recently, Age of Wonders 4. I really disliked the last story map and how many factions were running around.
Metal Gear Solid V. Reused missions in the second act, nuff said.
That’s a great list of games for this question. Several good games on there with pacing issues in the middle, the kind that would make you drop the game.
Only one I don’t relate to is Witcher 3.
The drip feed of “new” (old) features over several seasons is pretty sad. Hopefully this is another lesson to publishers who think they can keep releasing unfinished games without consequence and fix them later.
Patrick Stewart?
Direct reference to yesterday’s Zero Punctuation?