• ActuallyGoingCrazy@sh.itjust.works
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    6 days ago

    Wow, was not expecting them to add support for the other Bethesda titles under OpenMW. No wonder this took 3 years! All aside, this is seriously impressive.

  • theshatterstone54@feddit.uk
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    6 days ago

    Are there any free games built on OpenMW, so you don’t have to look for the files of Morrowind to play something with it? Any fanmade games?

    • testman@lemmy.mlOP
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      4 days ago

      There is a project called Example Suite, which is meant to be a CC0 template for building other games upon it.
      But I am not aware of any other from-scratch games made for OpenMW. There are quite a few total conversions, but those all use some of Morrowind game files.

    • lime!@feddit.nu
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      6 days ago

      morrowind currently costs €6 on gog. i’ve seen it go even cheaper.

    • DragonofKnowledge@lemmy.dbzer0.com
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      5 days ago

      Last I saw, there’s only a simple asset demo that comes bundled with the engine to help serve as a base to build free content on. I haven’t heard about any full free alternatives yet though.

      One of their more recent blog posts does go into detail about some experimental work they’re doing to introduce compatibility with Quake-engine resources though, so that’s all cool.

  • Rudee@lemmy.ml
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    6 days ago

    I had been running openMW for a few weeks, but since the update a few days ago (via Arch package, and later retried with AUR) I get an error:

    Missing OSG plugin: osgPlugins-3.6.5/osgdb_dae.so

    Does anyone happen to know how to resolve this ?

      • Rudee@lemmy.ml
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        6 days ago

        I’m sorry, I read the forum link you sent but I don’t know how to apply it to my problem; I cloned the Git repo but couldn’t find a .so file there

        Should I just remove the distro file and install openMW from Git ?

        • AnyOldName3@piefed.world
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          11 hours ago

          The Arch packagers messed up, and I added a check for that specific mistake when OpenMW launches so any packager who bothered to test their packages at all would see their mistake before it affected any users. Apparently Arch don’t test their packages.