Stamets@lemmy.world to 196@lemmy.blahaj.zoneEnglish · 1 month agoSouls rulelemmy.worldimagemessage-square50linkfedilinkarrow-up1248arrow-down18file-text
arrow-up1240arrow-down1imageSouls rulelemmy.worldStamets@lemmy.world to 196@lemmy.blahaj.zoneEnglish · 1 month agomessage-square50linkfedilinkfile-text
minus-squarebob_lemon@feddit.orglinkfedilinkEnglisharrow-up1·1 month agoNeither messages not bloodstains would require the game to not have a pause function though.
minus-squareZombiFrancis@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 month agoFor player messages you’re absolutely right. But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.
Neither messages not bloodstains would require the game to not have a pause function though.
For player messages you’re absolutely right.
But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.