germanatlas@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agoUnity Engine Rulei.imgur.comimagemessage-square105fedilinkarrow-up1788arrow-down10
arrow-up1788arrow-down1imageUnity Engine Rulei.imgur.comgermanatlas@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agomessage-square105fedilink
minus-squarepopemichael@lemmy.sdf.orglinkfedilinkEnglisharrow-up29·1 year agoI can see a lot of people switching away from unity due to this. It’s sad that I wasted my time learning the engine a few years ago.
minus-squareKatzastrophe@feddit.delinkfedilinkarrow-up6·1 year agoSame for me, ah well, I suppose there’s a joy in learning something new
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up10·1 year agoAny C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
minus-squareAeroLemming@lemm.eelinkfedilinkEnglisharrow-up7·1 year agoGodot supports C# and is IMO also not as dissimilar to Unity as other engines.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·1 year agoYup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.
I can see a lot of people switching away from unity due to this.
It’s sad that I wasted my time learning the engine a few years ago.
Same for me, ah well, I suppose there’s a joy in learning something new
Any C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
Godot supports C# and is IMO also not as dissimilar to Unity as other engines.
Yup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.